Postmortems from Game Developer: Insights from the Developers of Unreal Tournament, Black & White, Age of Empire, and Other Top-Selling Games

Postmortems from Game Developer Insights from the Developers of Unreal Tournament Black White Age of Empire and Other Top Selling Games The popular Postmortem column in Game Developer magazine features firsthand accounts of how some of the most important and successful games of recent years have been made This book offers the opportun

  • Title: Postmortems from Game Developer: Insights from the Developers of Unreal Tournament, Black & White, Age of Empire, and Other Top-Selling Games
  • Author: Austin Grossman
  • ISBN: 9781578202140
  • Page: 361
  • Format: Paperback
  • The popular Postmortem column in Game Developer magazine features firsthand accounts of how some of the most important and successful games of recent years have been made This book offers the opportunity to harvest this expertise with one volume The editor has organized the articles by theme and added previously unpublished analysis to reveal successful management techniThe popular Postmortem column in Game Developer magazine features firsthand accounts of how some of the most important and successful games of recent years have been made This book offers the opportunity to harvest this expertise with one volume The editor has organized the articles by theme and added previously unpublished analysis to reveal successful management techniques Readers learn how superstars of the game industry like Peter Molyneux and Warren Spector have dealt with the development challenges such as managing complexity, software and game design issues, schedule challenges, and changing staff needs.

    • Postmortems from Game Developer: Insights from the Developers of Unreal Tournament, Black & White, Age of Empire, and Other Top-Selling Games « Austin Grossman
      361 Austin Grossman
    • thumbnail Title: Postmortems from Game Developer: Insights from the Developers of Unreal Tournament, Black & White, Age of Empire, and Other Top-Selling Games « Austin Grossman
      Posted by:Austin Grossman
      Published :2019-04-21T11:01:04+00:00

    About " Austin Grossman "

  • Austin Grossman

    Austin Grossman graduated from Harvard University in 1991 with a plan to write the great American novel instead he became a video game designer at Looking Glass Studios.He has since contributed as a writer and designer to a number of critically acclaimed video games, such as ULTIMA UNDERWORLD II, SYSTEM SHOCK, DEUS EX, and TOMB RAIDER LEGEND, and has taught and lectured on narrative in video games He is currently a freelance game design consultant,He is also a doctoral candidate in English Literature at the University of California at Berkeley, where he specializes in Romantic and Victorian literatureON I WILL BE INVINCIBLE is his debut novel from the author s website

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